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Module consists of:
Part 1: Award in Interior Design and Decoration – MQF Level 1 – Starting 15.01.2024
Part 2: Award in Interior Design and Decoration – MQF Level 2 – Starting 26.03.2024
Part 3: Award in Interior Design and Decoration – MQF Level 3 – TBA
Part 4: Award in Interior Design and Decoration – MQF Level 4 – TBA
Throughout the bundle, the students will explore and develop the needed skills in relation to the below learning outcomes. These outcomes ought to be achieved through applied and theoretical learning. The students will be requested to develop a project towards the end of each module.
Part 1: Award in Interior Design and Decoration – MQF Level 1
Learning Outcome 1: Define the elements of interior design principals
- Exercise designed to encourage student’s self-confidence and get to know each other.
- Introduction and explanation of course – what to expect from the course and its outcomes. Allowing some flexibility on course content to specific needs.
- Slide show and visual demonstration of course aims and outcomes from previous students.
- Slide show; Introduction to interior design history from one country to another. From early classical roman and Greek, to golden ages of Baroque, Rococo, renaissance, neoclassical and regency.
- Slide show; How styles developed to modern ages. The effects of History on contemporary styles.
Slide show – Styles today; from classic, traditional and country to contemporary, cultural.
- How colour works.
- The colour wheel and how to use it – Presentation boards.
- Principal colour schemes.
- Tints, shades and tone – colour ratios.
- Slide show; The warm and cool colours.
- Slide show; How colour changes space.
- Slide show; Colour and mood.
- Slide show; The physiological effects of colour.
- Slide show; Tips on choosing colour schemes.
- Practical Exercise: Create personal colour scheme and what mood it creates.
- Use magazine cut-outs to create colour mood board.
- Optional continued studies; questionnaire on how to create colour schemes to personal tastes.
- Optional continued studies; Apply colour principals to a designers plan.
Learning Outcome 2: Develop concepts and interior design styles.
- Explanation of different textures and materials.
- Samples; Fabrics suites to style and moods.
- Samples; Combining materials and fabrics.
- Pros and cons of fabric fibers with samples.
- Slide show; Curtain designs and window treatments.
- Slide show; Types of windows, problem windows and solutions.
- Slide show; The importance of pattern and texture. How to combine patterns.
- History of pattern design.
- Demonstration on decorative techniques for fabrics and various materials (Printing, batik, silk painting, lino printing, stenciling etc.).
- Optional continued exercise: Develop your own pattern design.
- Optional continued exercises: lino printing/ Silk and batik painting.
- Samples and discussion on materials traditional and contemporary (mainly flooring).
- Materials textures and looks, creating styles and mood, combining materials.
- Pros and cons to materials, a practical overview.
- Slideshow, flooring treatments, how to change space.
- Slideshow, styles, combining materials and creating patterns.
- Types of natural wood. Hard and soft woods, their usage, styles, practicalities, treatments and combinations.
- Demonstration of wood painting techniques and other decorative treatments. Gilding, crackling, antiquing, verdigris and mosaics.
- Optional continued exercise: design pattern and apply decorative techniques.
- Examples of mood and theme boards from professionals and previous students.
- The importance of visual brainstorm, putting ideas on paper. Combining colour, pattern, texture and styles.
- Demonstration on how to create a professional mood and sample board.
- Practical exercise: To create visual brainstorm/mood and sample board.
- Continued studies; create a design plan.
Learning Outcome 3: Design a room Layout
- Demonstration on what a floor plan is and how to draw a scaled aerial view floor plan.
- Anthropometric data.
- Making the most of space.
- Explanation on how furniture is used to divide areas etc.
- Learn about placing furniture into scale drawing.
- Introduction to ergonomics and usage on floor planning.
- Key principals of design; Focal points, traffic flow, line, mass, form, scale, balance, repetition and rhythm. Drafting techniques and symbols for interior design.
- Individual project time allows individuals to implement their own floor plans with real measurements taken for homework.
- Practical exercise: Place furniture to-scale on plan.
Learning Outcome 4: Present design ideas by creating various types of visual aids.
- Explanation on benefits to perspective.
- Demonstration on perspective step by step.
- Practical exercise; students will follow step by step guidance on how to draw their room in scaled perspective.
- Demonstration; How to draw furniture in scaled perspective.
- Drawing techniques. How to give drawing personal style and create mood.
- Demonstration; colour rendering techniques.
- Practical exercises; to finalize perspective drawing with furniture and colour.
- Example of models from professionals and previous students.
- Materials for model making and demonstration on techniques.
- Demonstration on how to make a scale model.
- Practical exercise is to make scale model based on personal design and measurements.
- Explanation on the effects of lighting, the importance of good lighting in any room.
- Slideshow; Layering lighting to create visual effects. Natural light, background lighting, accent lighting, task lighting and aesthetic lighting.
- Types of light fittings, types of lighting and their effects; LED, Fluorescent, Halogen and Tungsten.
- Tips on placing lighting and how to make a lighting plan. Applying drafting symbols to floor plans.
- Mirrors and how they can change your space.
- Learn about electricity and create electrical plans with symbols.
- Practical exercise l: To make a lighting and electrical plan.
- Practical exercise 2: To apply lighting principals and experiment with lighting on models for visual effects. Explanation of paint types, primers and equipment.
- How to work out amounts required.
- Demonstration on decorative paint techniques and finishes, i.e. sponging, ragging, stippling, colour-wash and glazing.
- Demonstration of faux techniques and finishes i.e. marbling, wood graining, aging effects.
- Practical session to allow students individual application of any techniques demonstrated throughout course.
- Demonstration on how to make a presentation board.
- Explanation and tips on professional presentation of work.
- Individual presentations – assessing outcomes, discussions and sharing of ideas.
- Individual assessments based on body of work and personal achievements.
Part 2: Award in Interior Design and Decoration – MQF Level 2
LO1 Define an in-between space such as entryway, hallway, stairway, corridor and landing area.
- Introduction to design brief. The client has set a brief of designing their entrance way, which also has a long corridor with several doors, and a spiral staircase. The client requirements are as follows:
- To design room based on authentic historically design periods within 17th -19th centuries.
- To design original wall coverings or fabrics with an authentic pattern design from chosen era.
- To use reproduction furniture authentically based on the time period chosen.
- To create displays for pictures and paintings.
- Explanation on course content and expectations. Slideshow with previous students work.
- Explanation and presentation on 17th – 19th century design and antique furniture styles.
- Lectured based discussion on how to combine and/or use classical inspirations with contemporary styles.
- Lecture with group work and discussions on how classical inspiration can be combined with contemporary living, materials and technologies.
- Practical exercise includes choosing specialist era for design. Gather information from hand-outs provided i.e. colour scheme/furniture/patterns etc.
- To plan reachable targets on meeting requirements of design brief.
- Explanation with slideshow on design principles for entrance ways, hallways, stairways and landings.
- Consideration of ergonomics, practicalities, space, colour, pattern, texture, materials, furniture and lighting.
- Explanation with slideshow on display principals for art, pictures, collectables, crockery, textiles etc.
- Practical exercises include designing a style and theme boards from sample and images collected.
- Draw up scale floor plan with furniture arrangement.
- To apply contemporary and classical style in designing a pattern for wall covering or fabrics.
- Explanation with examples on how to draw scaled elevations.
- Practical exercises include drawing scale elevations demonstrating understanding of display principles and antique furniture styles.
- Practical finalisation of design project 1.
- Introduction to project 2 and requirements.
LO2 Develop an open plan space or combined living, dining and kitchen area.
- Introduction to design brief for project two; designing open plan living/dining/kitchen with a 20th – 21st century concepts. Client’s requirements are as follows;
- Designing the rooms coherently with contemporary ergonomics.
- To evaluate and meets the needs of a large family space. To develop storage solutions in keeping with space of the room.
- Development and usage of both natural and contemporary lighting techniques.
- Discussion with slideshow on design concepts and style throughout the 20th-21st century.
- Discussion with slideshow on storage solutions.
- Practical exercises are developments of style and sample board.
- Explanation with slideshow on designing open plan living spaces for modern day lifestyles. Consideration on colours, pattern, textures, materials, window treatments, flooring and lighting.
- Discussion on ergonomics, principal layouts and usage of space to best advantages of clients.
- Furniture layouts and creating zones.
- Designing spaces to meet household requirements and needs.
- Demonstration and slideshow about accessorising and decorative principles.
- Creating electrical plans with safety and ergonomics in mind.
- Practical exercises are to create floor plans.
- Explanation on designing lighting in the kitchen, living and dining room.
- Explanation with examples and demonstration on drawing in two point perspective and colour rendering.
- Practical exercises include drawing two point perspectives, designing a lighting plan and finalisation of projects two.
- Introduction and requirements of project three.
LO3 Design a multi-functional space to suit the modern-day lifestyle.
- Introduction to design brief and client requirements.
- Design a guest/children’s room which combines study/office area.
- Considering adjoining rooms such as bath/shower room.
- To apply personal design concepts and tastes with consideration to clients requirements.
- To combine functionality of space. Maximising space rooms decorative storage solutions and mood lighting.
- Explanation with slideshow on design principals in bedroom, home office and bathrooms.
- Explanation on lighting for an office, bedroom and bathroom.
- Demonstration on how to develop personal styles, how to get inspired and start original concepts design.
- Discussion and slideshow on colours, patterns, textures, materials, window treatments, fabrics and furniture style.
- Practical exercises are to develop mood and style boards with group discussion on meeting requirements of design brief.
- Explanation and slide show on meeting the demands of a household in multi-functional spaces.
- Maximising space with furniture and functional storage solutions.
- Implementing ergonomics with room layouts.
- Consideration on office/work areas and incorporating them into any space.
- Bathroom layouts, ergonomics, practicalities and health and safety.
- Practical exercises include designing scaled floor plans, layout of furniture and fixtures, plumbing and electrical plans.
- Explanation with professional examples and demonstrations of drafting techniques in oblique projections.
- Practical exercises include drawing design ideas with oblique projections, and finalisation of project three.
- Introduction to design brief and requirements of project four.
LO4 Design an entertainment area such as outdoor areas and home bars.
- Introduction to design brief and client requirements:
- Designing an entertainment area to meet client’s needs.
- Lecture and slideshow on cultural studies and design concepts.
- Implementing anthropometric data in custom furniture design.
- Applying contemporary lighting design and concepts
- Lecture and slideshow on cultural studies and design concepts.
- Explanation on esthetical detailing with colour, texture, pattern, materials, flooring, window treatments, furniture and styling.
- Practical exercises include researching cultural design concepts and implementing themed studies to room decoration.
- To presents ideas and research in style and inspiration boards.
- To plan design brief with clients requirements.
- Explanation and slideshow on designing entertainments areas i.e. bars, games room, outdoor areas, pool areas, yards etc.
- Requirements of entrainments, traffic flow, furniture placement, space interaction, comfort and safety.
- Explanation and slideshow on customised furniture with anthropometric data design.
- How to customise and create unique design concepts.
- Meeting clients demands with consideration on room usage and types of entertainment/guests usage.
- Exercises are to implement custom furniture principals and produce floor plans with furniture layout.
- Explanation and slideshow on lighting design with consideration on mood, creating atmosphere, creating zones, aesthetical lighting and electrical safety issues.
- Demonstration with examples on drawing oblique projections.
- Practical exercises include drawing up lighting plans, creating Plano metric drawings to demonstrate design concepts and finalisation of project four.
- Demonstration with examples of profession presentation techniques, including presentation charts, sample boards and visualisations.
- Practical requires students to present all findings and outcomes for all four projects produced throughout the duration of 12 week course.
- Group discussion on ideas and final outcomes.
- Individual evaluations and assessments will also take place.
Part 3: Award in Interior Design and Decoration – MQF Level 3
LO1. Identify the different types of materials and finishes required for interior decorations.
- This module go into detail on particular finishes that were already familiar to the previous courses. This will help the learner use them accordingly and wisely.
- Designing multi-functional spaces with Consideration to personal design concepts and styles.
- Designing an open plan-brief will be given.
- Presenting visualizations of the space given this will include drawings, mood boards and perspectives/sketches and sample boards.
- A limited about of costing will be mentioned as well in the design brief. (budget)
LO2. Understand the different visual communication methods and techniques used to design features and ideas for interior and exterior projects.
- Designing a habitable room/area- The learner has a choice between entertainment areas and outdoor area.
- An initial design brief will be given, to design with few tasks to work on.
- A furniture layout and detail boards will also be included.
- This module will introduces, different ways how communicate and explaining ideas starting from sketching to computing aided way.
LO3. Design a retail space for a clothes shop.
- This module also introduces you the translation of design ideas into a tangible plan that clearly expresses your design intent and communicates it to others. It teaches an in-depth analysis of how the space is used, the relationship between them and identifies the flow of movement/ traffic from one space to another.
- Design a retail space- a design brief will be given with job description and need.
- During this module case studies will be shown as examples.
LO4. Design a terrace or a landscaping area of a residential property.
- This module will be all dedicated to the landscaping and terraces. A clear understanding of different finishes, materials and even plantation for best decorating and keeping with the style as intended.
- Design an outdoor area. A plan will be handed. you will be open to design created own brief.
- The project will be presented with highly detailed plans including lighting plans and mood board.
Part 4: Award in Interior Design and Decoration – MQF Level
LO1 Carry out work in 2d interface, such as plans, elevations and converting plans into pdf format.
LO2 Use appropriately tolls using layers, line weights, and line types and learn drawing conventions.
LO3 Identify techniques of 3d space such as modelling, texturing, lighting and rendering process techniques.
LO4 Present a professional portfolio including documentation of work as proof of increasingly personalized designs while displaying advanced technical skills.